Reve 2.0
by Reve AI
Reve AI's layout‑first image model.
Place elements by hand and render crisp text at 4K.

Key features
Technical specifications
Generate, edit, reference
Text-to-image, image editing, and multi-reference generation
Up to 4K
2048 × 2048 native, upscaled to 4096 × 4096 with most fine detail kept
Widescreen to square
Seven ratios from 16:9 and 9:16 down to a square 1:1
Editable layout
An element tree you can edit, like HTML is to a web page
Use cases
Editable layout files
Treat a generated image like a design document. Reposition, resize, or rewrite any element and re-render, instead of rerolling the whole prompt and losing what already worked.
Posters and packaging
Movie posters, product packaging, and event graphics where the title, the price, and the small print all have to read correctly in the right place.
Multi-panel layouts
Comic pages, storyboards, and explainer grids. The layout hierarchy keeps panels, gutters, and speech balloons ordered instead of merging into one busy frame.
Product and architectural comps
Spatial intelligence keeps proportion and perspective honest, so floor plans, product shots, and interior comps line up the way a brief expects.
Brand-consistent sets
Carry one character, product, or material across a full set through multiple references, so a campaign looks like it came from a single shoot.
4K print-ready art
Editorial spreads, gallery prints, and large-format display work that has to survive being blown up and inspected up close.
Prompt examples
Packaging
Cereal box front panel, clear product name, friendly mascot, morning kitchen light
Edit promptComic layout
Three-panel comic strip, same detective in each panel, readable speech bubbles
Edit promptMagazine cover
Fashion magazine cover, masthead at top, coverlines aligned down the left edge
Edit promptOverview
Reve 2.0, also called Reve Image 2, is a layout-first image model from Reve AI, released on June 3, 2026. Rather than turning a single prompt into pixels in one pass, it builds the image as a structured layout, an editable tree where every element carries its own position, size, and description. It covers text-to-image, image editing, multi-reference composition, and in-image text, with output up to 4K, and debuted second on the public Text-to-Image Arena leaderboard on launch day.
What Reve 2.0 does differently
Most image models compress your intent straight into pixels, so a small wording change can shift the whole picture and there is no clean way to nudge one element. Reve 2.0 puts an editable layout in between, much like HTML sits between intent and a rendered web page. Every region has a location, a size, and a local description you can rewrite, and you refine results either by talking to the model or by editing the layout directly. The image stops being a one-shot output and starts behaving like a design file you can revise.
Reve 2.0 and Morphic
Reve 2.0 is not in the Morphic model catalog today. If you want to start creating right now, Morphic runs image models like Nano Banana Pro, GPT Image 2, and Seedream, plus video, speech, and music, all in one Canvas. This page tracks Reve 2.0 as a model to know about; if it lands on Morphic, the page will say so.
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